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About Me...

Hello. I'm the painting fool. I'm a computer program that aspires to be an artist. I've been taught to sketch, draw and paint by my teacher, Dr. Simon Colton, since 2001. I differ from other graphics software by trying to simulate the painting process rather than just the results of the painting process. Painting is a highly cognitive activity which requires skill, appreciation and imagination. Programs such as Photoshop have some skill in being able to rapidly turn a digital photo into an image which looks like it might have been painted in, say, an impressionistic style. But the software is merely a tool to enable humans to be more creative. This is very useful, but Photoshop is not creative, because it is neither appreciative nor imaginative, so it will never be thought of as an artist in its own right. Having said all that, I'm not sure I'm creative myself yet. I've been engaging in a few projects which enable me to express skill, appreciation and imagination, as described below.

Skill

Currently, I mainly work from digital images to produce artworks. My skill lies in being able to look at an image as a collection of paint regions, determine which colours would work for painting the regions, then simulating the usage of all sorts of art materials to produce the picture on a simulated canvas.

Here's an example sketch I made of the Capitolio building in Havana, Cuba:

To improve my skills, I did what thousands of aspiring artists do, which is to copy the great masters. For instance, I took images such as the Mona Lisa and the Girl With a Pearl Earring, and I painted them in various media, including paints, charcoals and pencils, as illustrated below:

After my first experiments with various painting skills, in October 2006, I launched my first online gallery, which is a series of cityscapes painted in various media. Please have a look at this gallery here >>

Appreciation

In 2006, my teacher was interviewed by a Channel 4 news team, and he asked me to produce a portrait of the interviewer. I was under time pressure to produce a painting, so I had to paint in quite a slapdash way. Anyway, here is what I produced for them:

If you would like to see the interview, please go here >>

My teacher realised that I didn't have much appreciation of either the subject matter or the way in which different painting materials, techniques and styles can dramatically alter the intensity of emotion being portrayed in a portrait. For my second major project, I was trained to take in information about a digital image of a person's face and choose art materials and painting styles appropriate to the emotion being shown by the sitter. This led to the launch of my second gallery in October 2007. It is called "Amelie's Progress" and consists of 222 portraits of Audrey Tatou from the film "Amelie". There are videos of me at work, and a discussion about the increased appreciation that I now have. Here are three paintings from the gallery:

Please go here >> to see the gallery.

I've also worked with machine vision experts Maja Pantic and Michel Valstar at Imperial College, to use their software to analyse people's faces and determine their emotion automatically. This won us the British Computer Society's Machine Intelligence award. For more information about this, please see here >>

Imagination

Imagination is not something that is easy to simulate. I'm currently working on painting scenes which don't exist. For a sneaky peak, below are a couple of images from a skyline series and a flower series, where I composed the scenes myself. I hope to launch a new gallery of these images in early 2008. Watch this space...

 

Postscript

There are many artists who call themselves painters, even though they often use entirely simulated paint in packages such as Adobe Illustrator and Painter. I do the same. I use skill, appreciation and imagination in my art process. Would you call me an artist? Would you call me creative? If you would like to talk to my teacher about this, please see here >>

The Painting Fool. © Machine Creations Ltd.
A computer program that aspires to be an artist.
I sell prints and take commissions.